Every task here plays Evony: The King's Return. Coordex and City Mapper lead; behind them, ten Evony tasks you put on a schedule, and a duties board that works through the day’s small jobs on its own, before every reset. All of it free while Evonex is in beta.
The long work — armies, rallies, training, shopping. You set each one up once, put it on the plan, and the scheduler decides when it gets the screen.
Rally JoinerWatches the alliance rally list and joins rallies against the bosses you've picked — skipping ones it can't reach in time, rotating your march presets, and topping up stamina when it runs low. With a Rally Monthly Card it can keep the game's own Auto-Join running instead.Rally SetterStarts your own rallies from a Coordex board — searches each coordinate on the world map, opens the monster, and marches the first armed slot whose boss pool includes that boss, waiting while Coordex scans the board.Solo HuntTakes bosses off your Coordex board with a single march instead of a rally — checks the name on the boss before it attacks, uses the same slots and boss pools as Rally Setter, and waits while Coordex scans the board.Resource GatheringKeeps armies out gathering. Farm, Sawmill, Quarry, Iron Mine and an alliance lane each hold their own marches, and each lane sends a march back out as one lands — always, once a day or just once, as you choose.Troop TrainingQueues Ground, Mounted, Ranged and Siege toward the counts you set — any mix in one run, walking to each training building on its own and picking up where it left off.Trap BuildingBuilds wall traps at the Trap Factory. Pick the traps and the counts; it works down the plan and speeds each batch through so the next one can start.Cultivate GeneralsCultivates a general's stats with gold — rolls again and again, keeps the good rolls, discards the bad, and stops at the gold ceiling or the cultivation limit you set.Tavern RecruitHunts the generals you want in the tavern — buys each one with recruits or tokens when it shows up, rerolls the board when it doesn't, and stops at the limits you set.Black MarketShops the Black Market the way you set it up, currency by currency — the goods you pick in gold, resources or gems, or everything gold and resources will cover — rebuys what you mark, then refreshes the stock and goes again. Gems go only on goods you picked.ChampionsSpends the day's ten greets and fifteen empowers on the champions you choose — filling greet cooldowns with empowers instead of standing around waiting.
Daily care
The daily round, cleared for you.
Duties are the small repeat work nobody enjoys: the levy, the tax, the free claims, the buffs that lapse. Switch one on and it takes its turn between the bigger tasks — daily duties against the game's own reset, expiry duties against the timer they read off the screen.
Bubble the keepKeeps a truce shield up — all the time, or just through Kill Event and SvS. It reads the real time left off the game and re-shields before the bubble drops, so the account is never caught open.Item buffsSix buffs kept running — Attack, Defense, HP, March speed, Gathering speed and Resource production — from your own items, with gems only where you allow them. Each renews on the clock it reads, not on a guess.Alliance HelperThe alliance round, four switches you flip on their own: help everyone's builds, donate to alliance science, open your gifts, and claim the treasure.PatrolWorks the Patrol board — claims the rewards you picked, or sweeps the whole board, then refreshes for a fresh one as many times as you allow.Ranger Knight OrderCollects what the knights brought home, can Super Refresh the unstarted tasks to Orange with tickets — or gems, if you allow — then sends out every task it can, and comes back later for any your generals couldn't take.Gold LevyTakes the Keep's free gold levy once a game day, and stops there. It never spends a gem to buy another.Resource TaxCollects the Market's free daily tax on whichever resource you pick. Once the day's free taxes are used up it leaves the Market alone until tomorrow.LaborPuts captured troops to work at the Prison for four hours of production in one press — and presses nothing when there are no captives to send.OfferingMakes offerings at the Shrine in gems, tributes, or both — never more than the count you set, in one visit. The gem price climbs with every offering made that day, so set the count to what you want to spend.Resource CollectingCollects what the city has produced. One tap on the Warehouse bubble takes food, wood, stone, ore and gold together.Trade CarriageFinds the cart parked inside the city gate, collects every reward chest waiting on it, and sends transports out until the day's allowance runs down.Troop HealingHeals the wounded at the Hospital — up to a count you name, or straight off one of your troop presets.Wheel of FortuneSpins the tavern wheel the number of times you asked for, topping up chips from packs the account already owns. It never buys chips with gems.Material ComposingTurns piles of low-level crafting materials into fewer, higher-level ones, working each material up from its lowest level until the budget you set is spent.Activity RewardsOnce your dailies have run, collects the Activity board's rewards and progress chests — and sends a daily the game didn't count back for one more run.Monarch CompetitionShows on your Task plan which Monarch Competition round your server is running today — read straight off the game in an SvS week — beside when the next Kill Event and SvS weekend start.Daily PurchasesBuys the items you pick every day — with gems in the Store, with Alliance Points in the Alliance Shop — and nothing you didn't pick.Transport ResourcesSends the resources you pick from this city to another keep on your server — a farm feeding its main — one transport per free march, as many a run as you set.Crazy EggsSmashes the eggs you picked and spends the day's free Lucky Hammer, then comes back on the soonest cooldown it read off the board rather than on a fixed clock.Dwarf's Lucky AppleWishes on the apple you pick — Wealth, Joy or Blessing — in the biggest batches your wishing coins allow, and stops when they run out. It never spends gems to buy more.Produce MaterialWalks to the Research Factory, opens its production menu and queues the material you choose into every free slot. It spends nothing.Rally Monthly Card SpawnSpends your Rally Monthly Card's daily spawns on the event bosses you list — spawning one as soon as Coordex shows it missing near your board's Home, within the hours you set — and posts every spawn to the board. Instances on one board take turns.Viking ChallengePicks your difficulty and summons your Vikings level by level along the route you set — attacking the Solo levels with your own march, rallying or posting the rest — summoning the next one straight from the game's popup and staying on the world map between kills. It can post your alliance members' Vikings to your Coordex board too.Blessing of PallasClaims the free daily Wish Blessing. One press, once per game day.Garuda TrialClaims the Garuda's Treasure rewards your alliance's Garuda kills unlock — on the event's Thursday and Friday, coming back while rewards are still in progress.Grace of Star TrailTakes the free daily Star Trail coin, and — only if you ask it to — spins the coins already on hand.Server GiftClaims the server gift on the game's own hour — one press takes every row the window is offering, before an unclaimed gift expires.ExpeditionCollects the Expedition income from the city wall — twelve hours of accrued resources and items the game hands over in one press.Civilization Card PackClaims the free card pack at the Art Hall, once per game day. It takes the free chest and opens nothing.…and moreThe board keeps growing. New duties are built and added as the game adds them, and every one of them lands here first.
Behind all of it, Evonex keeps the server calendar — the daily reset, Kill Event and SvS — so the plan works with the day instead of against it. Six of the scheduled tasks also have a seat on this board — Black Market, resource gathering, troop training, trap building, general enhancing and greeting champions — each with its own smaller settings there, so you can hand one of them to the duties board without disturbing how it runs on the plan.
Studio
Don't see your task? Author it.
Every task here is built from generic steps in Studio — the same visual editor you get. No code.