Shown in the app's own themes — pick the one you run. Light or dark follows the toggle above.

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Welcome to Evonex

What Evonex is, how it plays the game for you, and the pieces you set up.

Evonex runs your Evony accounts for you. Each account plays inside an Android emulator on your Windows PC, and Evonex plays it the way you would: it looks at the screen to find what it needs and to read the numbers and timers, then taps and swipes to act on what it saw. It never opens the game's files, never reads its memory, and never asks for your game login — it sees the picture you see and taps where you would tap.

Evonex opens on the Dashboard. Every other page is one click away in its navigation — Dashboard, Instances, Coordex, City Mapper, Resources and Settings — and the Calculator and Studio open from two icons on the title bar. Where the navigation sits depends on the theme: a sidebar in Aurora, a dock across the title bar in Prism, a console along the bottom edge in Standing Watch. Reading the interface shows all three.
  1. Sidebar
  2. Calculator and Studio
  3. Sun / moon button
  4. Notification strip
  1. Calculator and Studio
  2. Lever
  3. Console
  4. Notifications
  1. Dock
  2. Calculator and Studio
  3. Light / dark switch
  4. Notification strip
The Evonex window: the navigation, the current page, the Calculator and Studio icons on the title bar, and the notifications.

How Evonex plays

Every account you automate is an instance: one game account on one emulator window. You set an instance up once and press Start. From then on it works through two kinds of work side by side:

While an instance runs it opens the game if it is closed, reopens it after a crash or a freeze, steps aside when you open the same account on your phone, and takes rest breaks if you ask it to. Everything it does is written to that instance's Activity Monitor and drawn on the Dashboard.

The building blocks

Each page is one part of the app, and each has its own page in this guide:

Dashboard
The whole fleet on one page: what each instance is doing, its game day on one shared clock, today's runs, what they produced, and how hard this PC is working. See Dashboard.
Instances
Every instance with its connection state and a Start / Stop, as cards or as the Instance Manager's table — filters, your own order and actions on many instances at once. Add instances creates one or many. Open one to reach its workspace. See Instances and Create your first instance.
Coordex
Live world-map targets for each server — boss monsters, resource tiles and more — which the rally tasks work from. See Coordex.
City Mapper
A library of city maps, one for each account's city, so tasks can walk to buildings such as the Keep, the Walls or the Tavern. Auto map maps a city from the game's own pictures; Map by hand does it yourself. A map lives on its emulator, and every instance on that emulator uses it. See City Mapper.
Resources
The game data every instance shares, in seven tabs: Generals, Monsters, Champions, Black Market, Recruit Generals, Troops and Traps. Start with Generals.
Calculator
An icon on the title bar: what Troop Resources, Trap Resources, Building Upgrades and Civilization Gear cost. See Calculators.
Studio
An icon on the title bar: the task library and the tools behind it, in three tabs: Tasks, Routines and Vision Lab. See Studio.
Settings
Theme, display size, text recognition, log export and updates. See Reading the interface.

Inside an instance: the workspace

Open an instance and its workspace offers five views — on a tab row in Aurora, on a rail of five glass facets down the right in Prism, on numbered tabs under the instance's name in Standing Watch. Two matter most: Duties is where you set the account up, and Plan is where you watch it work.

Overview
Start / Stop and Pause / Resume, what the instance is doing right now, the Needs setup card whenever something is missing, and the Activity Monitor. See Workspace overview.
Plan
The game day as an instrument: what is still to do before the reset and what runs next. It is the view you watch, not the one you set up. See Plan.
Duties
Protection, the Tasks lineup, Daily activities, Common tasks, Reward claims and Buffs — every switch and setting for this account. See Duties.
Task setup
What each plan task does in the game, one card per task. See Task setup.
Settings
The instance's name, emulator, City map and Screen delay, the emulator it is linked to, plus Shared device and Rest breaks. See Instance settings.

One rule above all: the display

Every picture Evonex looks for and every spot it taps is measured on one screen size: 540 × 960 portrait at 120 dpi. An instance refuses to start at any other resolution — a landscape 960 × 540 included — rather than tap in the wrong places. The dpi is not checked, but a different dpi draws the game at a different size, and the bot stops recognising what it sees. Set both.

Set the emulator display to 540 × 960 (portrait) at 120 dpi before anything else. A wrong resolution is the most common setup mistake — Emulator setup shows where each emulator keeps it.
New here? Quick start takes you from a fresh emulator to a first finished run, and the FAQ answers the questions most people ask first.

Troubleshooting

I don't see a sidebar.
Only Aurora has one. Prism navigates from the dock across the title bar, Standing Watch from the console along the bottom edge — same pages, same names. See Reading the interface, or switch theme on Settings ▸ Appearance.
Where are Studio and the Calculator?
On the title bar, as two icons just left of the light / dark control, the Calculator first. Point at one for its name.
Can Evonex run without an emulator?
No. Evonex plays the game inside an Android emulator on this PC; it has nothing to look at or tap without one. See Emulator setup.